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Shin Megami Tensei NINE Premium Sound Trax
Catalog Number: N/A
Released On: December 5, 2002
Composed By: Masaki Kurokawa, Takahiro Ogata, Tsukasa Masuko
Arranged By: Masaki Kurokawa
Published By: Atlus
Recorded At: Unknown
Format: 1 CD
Tracklist:

01 - Shin Megami Tensei NINE Concept Music
02 - Name Entry
03 - Shinjuku
04 - Panic
05 - Boss System Battle
06 - SHOP
07 - Mansion of Heresy
08 - Kichijouji 1
09 - RTS
10 - Kichijouji 2
11 - Battle (N Law)
12 - Harajuku
13 - Battle (D Neutral)
14 - Akihabara
15 - Akiba Arena
16 - Ikebukuro
17 - Battle (D Law)
18 - Roppongi
19 - Underground Shopping Center
20 - Battle (L Neutral)
21 - Shinagawa
22 - Mesia Cathedral
23 - Battle (L Chaos)
24 - Ueno
25 - Battle (D Chaos)
26 - Gaia Virtual Space
27 - Shibuya
28 - Shibuya 1009
29 - Last Boss Battle
30 - Staff Roll
Total Time:
60'50"

Shin Megami Tensei NINE is probably Atlus' single greatest failure in the SMT franchise history (unless you count Virtual Boy's "Jack Bros."). NINE was originally planned to be an MMORPG. With years of development and no progress to show for it, Atlus released NINE in Japan only on the Xbox, a console with notoriously poor Japanese sales performance. NINE was released as a single-player experience with promises of an online component. Those promises never came to fruition.

The soundtrack for NINE was released as a promotional/bonus item with the game itself. Many of the tracks on the album are arranged pieces from SMT I and II, though there are enough original tracks on here to consider this album a separate piece of SMT history. And, if nothing else, the arrangements from SMT I and II are exclusive to this album, and they're very interesting. Mr. Kurokawa was the lead composer/arranger for NINE, and his work on this album is surprisingly strong.

The style of the music? A healthy blend of pop, rock, and funk. Wa-wa guitar distortions are a must for the vast majority of the tracks on this CD. Synthesized vocals are used somewhat sparingly, but they leave a lasting impression on this listener. And there is the occasional electronica track, hinting to the future era of Shoji Meguro mayhem.

After the Staff Roll there are a few minutes of silence, followed by a guitar-heavy arranged battle theme as a bonus track. I've found that this is a far more rare occurrence among Japanese game soundtracks than your average North American pop CD.

Cheers and congratulations to anyone who can still find this album. Because the game sold so poorly, there weren't many copies of the soundtrack out there with the game. But serious importers and SMT music collectors shouldn't miss out on this album. It has surprisingly good takes of the SMT I and II tracks, and the unique compositions are also worthwhile.

Reviewed by: Patrick Gann



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